Chrome has a ton of bugs related to Canvas and CSS Animations -- mostly because they've switched to a new compositing system that hasn't had the kinks worked out. It's especially bad when using 3D transforms; 2D transforms are quite a bit more stable.
One thing I've noticed is that the bugs are easy to trigger, but require a lot of code to do so, which the Chrome team rejects as a valid "bug report". So the bugs don't get fixed because they don't have a short bit of HTML/CSS/JavaScript.
I just work around Chrome bugs now, rather than report them. Oh well.
Chrome used to be known as the sleek and fast one. But now, every time I use Safari, I realize: wow, that one has much better performance! But it doesn't crash often I must say.
One thing I've noticed is that the bugs are easy to trigger, but require a lot of code to do so, which the Chrome team rejects as a valid "bug report". So the bugs don't get fixed because they don't have a short bit of HTML/CSS/JavaScript.
I just work around Chrome bugs now, rather than report them. Oh well.