Wouldn't have happened under Dan Houser. R* made too much money for its own good.
On another note, heard on Bloomberg today that they've been working on GTA 6 for 10 years at this point. Considering the size of their development teams it's possible that more manhours may have gone into this single title than all video games that were made until the PS1 era combined.
What makes you think Dan would've handled it any differently? Rockstars got a long well known track record of being in crunch mode with obscene hours, that didn't suddenly start after Dan left.
> On another note, heard on Bloomberg today that they've been working on GTA 6 for 10 years at this point.
It’s incredible to think about what else has happened during these past 10 years of development. Or think about other decade long stretches and what was accomplished.
Not cutting short what the undertaking of this is, just that the scale of this project spanning a decade is fascinating.
On another note, heard on Bloomberg today that they've been working on GTA 6 for 10 years at this point. Considering the size of their development teams it's possible that more manhours may have gone into this single title than all video games that were made until the PS1 era combined.