Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Back in the day, when Blender still had an openGL python module[0], I made a pie menu prototype without too much fuss.

With Vulcan, with what I've seen, this would have been a major endeavor just to get to the point where you can get a canvas so you can put some pixels on the screen as you have to do a whole lot of state setup and bookkeeping. Not really something you can wrap as a relatively simple python API for someone to do quick experiments with.

I did some other completely random, definitely not recommended, stuff in Blender like this camera motion tracking thing which would rotate the viewport as the camera moved and have the camera video as the background (also using the python GL module) to reproduce this paper I found on the interwebs. I also found the Clippy sprite sheet but decided that was probably a bridge too far even though it wouldn't have been too hard.

So, yeah, if you want your program to be crazy extensible a simple API is probably the best. Might not matter too much these days as you can just get the robots to do the hard work.

[0] I heard they were going to rip it out but haven't checked if they ever did



Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: