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I mean, easy things are easy to build?

It is not at all uncommon to have changes percolate out into larger impacts than you'd expect, though. Especially in projects that attempt whole program optimizations as part of the build.

Consider anything that basically builds a program that is used at build time. Which is not that uncommon when you consider that ML models have grown significantly. Change that tool, and suddenly you have to rebuild the entire project if you didn't split it out into a separate graph. (I say ML, but really any simple linter/whatever is the same here.)



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