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It's noteworthy that it's impossible, by design, to write a statically linked Wayland executable. You have to load graphics drivers, because there's no way to just send either pixel data or drawing commands to the display server, like you can in X11. You have to put the pixel data in a GPU buffer using a GPU driver, then send the GPU buffer reference.


Not true. Here's how to send pixel data: https://wayland-book.com/surfaces/shared-memory.html


thank you!




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