Oh yeah spatial audio (at least what iOS calls "spatial audio") is horrible. I disable it everywhere I can, but it has to be disabled in control center per app. Some apps stop playing audio when you open control center, making spatial audio seemingly impossible to disable there. There's not a single instance where I prefer having the audio sound like it's coming from the device.
However, like HDR, it can be difficult to avoid. My laptop screen supports HDR because the laptop is otherwise exactly what I want and it doesn't come in a non-HDR variant. My earbuds support spatial audio because I elected to get AirPods Pro for their other qualities and they don't come in a non-HDR variant.
"Vote with your wallet" isn't really an option with things like this.
I thought that Spatial Audio is different from “audio coming from the device” — the former is better physical separation of sound, the latter adjusts left/right balance when your head turns. And the latter can be disabled globally for AirPods.
I guess the option I'm thinking of is "Spatialize Audio", not "Spatial Audio". My bad.
Anyway I've listened to music mixed for Apple Music with "Spatial Audio" too and it sounds like crap compared to normal stereo mixes IMO so I guess my opinion stands.
Where do you configure "Spatialize Audio" globally? I can't find anything in the Bluetooth settings (where they've hidden every other AirPods config)
It's one of the weights that you put into your purchasing decision. The phone that has all of my desired characteristics is kind of hard to find, and getting harder.
But, the net effect is still in the right direction, maybe.
However, like HDR, it can be difficult to avoid. My laptop screen supports HDR because the laptop is otherwise exactly what I want and it doesn't come in a non-HDR variant. My earbuds support spatial audio because I elected to get AirPods Pro for their other qualities and they don't come in a non-HDR variant.
"Vote with your wallet" isn't really an option with things like this.