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That was how I learned to program, back in the 90s when I was a teenager.

But it was never what I meant to do. I was quite sure I was going to be a game developer. Knowing absolutely nothing about designing a game, managing a project, et cetera, I just starting writing games at the beginning, with a splash screen or animation, and then started writing the start GUI for the game.

For a 13 year old pushing the boundary of what you could do with QBasic and mode 13h graphics, I never quite got past designing the GUI, but I made a heck of a lot of them.



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