Putting industrial far away from your residential is a classic mistake that causes all kinds of traffic problems, but also the industrial in a real city is going to mostly be relatively innocuous. It’ll be car dealerships, car repair, machine shops, furniture making, data centers, warehouses, etc, etc. In Sim City industrial was always giant factories with belching smokestacks, steel foundries, chemical plants, coal gas, and so on.
Something I enjoy in SimCity2000 is that you can avoid the traffic problems by not making a complete network of road connections between the residential and the jobs. This works because commuters can 'spawn' from a single residential tile despite pulling from the pool of residents on the entire map! So you can zone single residential tiles on isolated industrial road networks for minimal traffic issues.
Yep. As fun as SC2k was, I really prefer Cities: Skylines because it actually bothers to simulate people going about their lives. Traffic delays actually cause them to fail to accomplish their goals, to the detriment of your city.