Better than that. LBA 1 and 2 engine has been opensourced some time ago.
https://github.com/2point21/lba1-classic
And indeed in the glorious mess of an ASM renderer with ASCII art for section headers, there's a reference to gouraud shading: https://github.com/2point21/lba1-classic/blob/f73f457317f0b7...
Better than that. LBA 1 and 2 engine has been opensourced some time ago.
https://github.com/2point21/lba1-classic
And indeed in the glorious mess of an ASM renderer with ASCII art for section headers, there's a reference to gouraud shading: https://github.com/2point21/lba1-classic/blob/f73f457317f0b7...