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In response to a couple of your points:

(1) The HoloLens used eye tracking. It was tough to get used to but it was interesting. I didn't feel that I ever got to the point where it was more precise than moving my hand to a 3d point in space.

(4) I doubt it's the headset. It's almost certainly the application the headset is running.



I do some sim racing. I can race for hours with a Reverb G2 but get nauseous within minutes with a Meta Quest Pro.


Yeah, Automobilista 2 or Flight Simulator 2020 are a joy on Reverb G2. Though I must say I was surprised how tiny Monaco felt which is probably a question of FOV.


I'll see if I can try racing in the Reverb G2. That was my go to example of games that made me nauseous in VR.




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