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> Good creative prompts are long and detailed

They don't need to be tho. You can try shotgunning in (generate 100 titles about a novel around aliens, after the gen 'pick the one most likely to resonate to a X audience, explain why')

Or you can let AI drive itself interactively (ask yourself 20 question about how to write creative alien stories, and answer yourself)

Or you can process in spirals (generate a setting for an alien story, wait answer, generate 3 protagonista and one antagonist, wait, generate motives and relationships for each of them, wait, generate a backstory, wait, then you ask for the novel)

The point is letting the ai do the work. You can always "rewrite it with more drama and some comedic relief" afterward to fix tonal issues.



You can also try and convince it, that it's one of the Duffer brothers behind stranger things, and you need to create the next great series like that in book format, etc... Then steer it away from being a tit for tat, obvious rip-off as you go through chapter development.


> Or you can let AI drive itself interactively (ask yourself 20 question about how to write creative alien stories, and answer yourself)

> Or you can process in spirals (generate a setting for an alien story, wait answer, generate 3 protagonista and one antagonist, wait, generate motives and relationships for each of them, wait, generate a backstory, wait, then you ask for the novel)

Both of these techniques work very well, but are not as applicable to programmatic access without wrapping things in a complicated UI flow. My focus is on public facing website so I want to avoid multiple prompts if at all possible!


I'm seeing that same problem. Most of the blog posts in storybot.dev suffer that problem. They are too generic.

The only interesting ones have a lot of detail in its prompts.




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