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I really think VR is not the right medium for this kind of 'game'. Movement in VR is still being done with teleportation, it's just not a natural thing to do.

VR is best enjoyed sitting, in cockpit games like racing and flying, that's where VR really shines.

VR is the reason which got me completely hooked to simracing, which I just couldn't enjoy enough doing on a monitor. I did experience some sickness, but it was very brief. Driving in reverse took me some more time to get used to, but eventually all motion sickness dissapeared.



> Movement in VR is still being done with teleportation, it's just not a natural thing to do.

It might not be natural, but it's essentially a super power. No need to walk where you want to be, you just point & zap over there instantly. If you play around with it for a while, you start missing that ability in the real world.

Now in multiplayer it does get a bit awkward, as other people zapping around does not look natural. Meanwhile introducing a delay into the teleport such that the avatar can play a walk animation feels really unnatural for the teleporting person (VRChat has that option).

But that said, I don't really consider it an issue for the social experiences Meta is aiming for, as those social experience aren't happening while zooming around at 50mph, they happen while sitting at a table or a couch. A lot of VRChat social interaction happens with people sitting in front of a mirror, locomotion isn't really that big of a deal there and can largely be done via roomscale movement in the real world.


For me it's the games that involve your whole body. Dancing games, rhythm games, FPSs. Those are the ones that actually give me that holodeck feeling where you forget it's not real. Racing and flying are rather meh for me since it feels like I'm just sitting in front of a large screen and using a game controller, I can have more fun with that by just sitting in front of my PC.

I think it's just different for everyone, just like with regular games everyone has their preferred genres.


Agree! I don't have controllers, but yes standing still games also work well. FPS's not so much.




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