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Perhaps contraints was the wrong word, as I absolutely agree. Maybe constraints of the workflow is a better way to say it, though I'm not sure there are any, I just want to try a framework and see if it suits me better.

But back on your point, yeh pico-8 is fantastic, like the game dev equivalent of a pocket operator for music. I never quite got the hang of it, but I do want to try it more, it seems like it'd be fantastic for prototyping, and maybe actually itself gives a decent idea of the code-only workflow Im looking for.



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