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Is there a strategy to manage screen resolution on linux with old fixed size graphics like this? Even a modern laptop it's all too teeny to read or distinguish icons.


My first intuition would be, to run the game inside gamescope and use a 2x (or higher) scaling factor.

https://github.com/Plagman/gamescope


Very nice, thank you!


A slightly sarcastic answer but OpenTTD :)




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