>For one thing, digital models drastically reduce the environmental footprint associated with photo shoots and bringing clothes to market. It’s not uncommon for a model to shoot more than 50 outfits in a single day for an e-commerce shoot, and many of those samples end up in the landfills. Using 3D models would eliminate all of that. I spoke to Anastasia Edwards-Morel, a 3D fashion design expert at the design company CLO, who explained that by using 3D avatars and her company’s design software, a significant portion of the supply chain can now happen in a computer.
Model is just a top of the pyramid which is being eaten by software.
One can see though that that may also lead to small tech-advanced (3d printing/etc.) object "materialization" shops popping up close to consumer. While you're running your morning run and having breakfast, the outfit chosen upon waking up (based on looking at weather and your own "feel like") from a design collection just posted couple days ago (and which you can preview online as fitted right onto you instead of a model - it may look good on a model and not on you and vice versa) is getting "materialized" and delivered right to your door (and your previous ones which you don't need/want anymore are collected for recycling, refurbishing, donation, etc.).
Model is just a top of the pyramid which is being eaten by software.
One can see though that that may also lead to small tech-advanced (3d printing/etc.) object "materialization" shops popping up close to consumer. While you're running your morning run and having breakfast, the outfit chosen upon waking up (based on looking at weather and your own "feel like") from a design collection just posted couple days ago (and which you can preview online as fitted right onto you instead of a model - it may look good on a model and not on you and vice versa) is getting "materialized" and delivered right to your door (and your previous ones which you don't need/want anymore are collected for recycling, refurbishing, donation, etc.).