> There were Turbo Pascal versions of this on websites in the 90s I think, but it seems they were lost.
You can still find a lot of this old code if you dig for it; lot's of it can be found on various SIMTEL MS-DOS ftp archive sites, for instance. I also think the textfiles site has some of it. Also archive.org might have some of it.
Take a look around using google and such: "ftp msdos source code" etc - you'll find plenty to be sure (and even if you don't find what you're looking for, you're sure to find stuff you weren't expecting!)
A short article titled "Voxel Landscapes 2D and 3D By Scout/C-Lous" described most of the tricks, but I can't find the text anywhere. A similar article by the same author on another topic I found here https://github.com/ggnkua/Atari_ST_Sources/blob/master/Docs/...
You can still find a lot of this old code if you dig for it; lot's of it can be found on various SIMTEL MS-DOS ftp archive sites, for instance. I also think the textfiles site has some of it. Also archive.org might have some of it.
Take a look around using google and such: "ftp msdos source code" etc - you'll find plenty to be sure (and even if you don't find what you're looking for, you're sure to find stuff you weren't expecting!)