Games like "Doom" are aiming for 60FPS / 4k resolution for example. There's a hardcore graphics / rendering community that still wants to see their systems pushed to the limit.
But I've never been part of that community. I've always played Nintendo games, pixel-art games, casual games, etc. etc. For me, gaming was NEVER about pushing the technical boundaries of computers, it was simply about having a good time... hopefully with my friends. (Some games I play: Factorio, Cuphead, Rocket League, Magicka, Touhou, Overcooked, Smash Bros, Puyo Puyo Tetris)
I dunno, the blog post is kinda weird to me. Rendering engines NEVER mattered to me personally, but I've always known people who were obsessed with those figures. As far as I can tell, those graphics-geeks still exist... and I still see games being made for them. (And I assume those people still play games like Doom Eternal to push 4k / 60FPS).
Heck, NVidia's big "RTX" event is still being picked up positively by some groups for more realistic shadows or whatnot. Someone out there cares about improving graphics these days.
-------------
It really depends on the specific game community. Assassins Creed games are about historical fiction. The story is pure fiction, but it attracts a band of history buffs who ABSOLUTELY get pissed at minor historical inaccuracies.
In the case of Assassin's Creed, the art must be well-researched and historically accurate. This leads to challenges: such as proper-rendering of Stained Glass windows in various churches. Rendering matters for sure, but modeling these historical objects is also important.
But I've never been part of that community. I've always played Nintendo games, pixel-art games, casual games, etc. etc. For me, gaming was NEVER about pushing the technical boundaries of computers, it was simply about having a good time... hopefully with my friends. (Some games I play: Factorio, Cuphead, Rocket League, Magicka, Touhou, Overcooked, Smash Bros, Puyo Puyo Tetris)
I dunno, the blog post is kinda weird to me. Rendering engines NEVER mattered to me personally, but I've always known people who were obsessed with those figures. As far as I can tell, those graphics-geeks still exist... and I still see games being made for them. (And I assume those people still play games like Doom Eternal to push 4k / 60FPS).
Heck, NVidia's big "RTX" event is still being picked up positively by some groups for more realistic shadows or whatnot. Someone out there cares about improving graphics these days.
-------------
It really depends on the specific game community. Assassins Creed games are about historical fiction. The story is pure fiction, but it attracts a band of history buffs who ABSOLUTELY get pissed at minor historical inaccuracies.
In the case of Assassin's Creed, the art must be well-researched and historically accurate. This leads to challenges: such as proper-rendering of Stained Glass windows in various churches. Rendering matters for sure, but modeling these historical objects is also important.