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Real-Time Importance Deep Shadows Maps with Hardware Ray Tracing
(
eg.org
)
2 points
by
ibobev
8 months ago
|
past
Real-Time GPU Tree Generation
(
eg.org
)
1 point
by
ibobev
8 months ago
|
past
Real-Time Importance Deep Shadows Maps with Hardware Ray Tracing
(
eg.org
)
3 points
by
ibobev
8 months ago
|
past
Real-time rendering of animated meshless representations [pdf]
(
eg.org
)
2 points
by
ibobev
8 months ago
|
past
Eurographics Digital Library
(
eg.org
)
1 point
by
ibobev
8 months ago
|
past
No More Shading Languages: Compiling C++ to Vulkan Shaders [pdf]
(
eg.org
)
2 points
by
ibobev
8 months ago
|
past
Modeling Trees with a Space Colonization Algorithm (2007) [PDF]
(
eg.org
)
2 points
by
ecliptik
on Jan 18, 2024
|
past
R-CNN Based Learning from 3D Renderings of Cuneiform Tablets
(
eg.org
)
1 point
by
Jimmc414
on Nov 29, 2023
|
past
GPU Data Structures for Graphics and Vision (2010) [pdf]
(
eg.org
)
2 points
by
superjan
on Feb 20, 2022
|
past
|
1 comment
Instant Ray Tracing: The Bounding Interval Hierarchy [pdf]
(
eg.org
)
2 points
by
vg_head
on Jan 22, 2021
|
past
A Pixel-Based Framework for Data-Driven Clothing [pdf]
(
eg.org
)
1 point
by
ArtWomb
on Oct 3, 2020
|
past
Eurographics and Eurovis are free online Conferences this year
(
eg.org
)
2 points
by
karxxm
on May 27, 2020
|
past
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