I'm one of the founders of https://diversion.dev. It's a version control used mainly by game developers, but also by some audio and video artists. Its advantages over git for music production - 1) it works with large binary files out of the box, and 2) it's easy to use for non-technical people. This also solves the issue of backing up and sharing the project complete with large media files that the author mentions.
I'm sorry but your argument is defeated by the reality that there was a Hudna on October 7th, and Hamas broke it with a brutal attack killing and kidnapping hundreds of civilians (https://en.wikipedia.org/wiki/October_7_attacks)
Thank you very much for the thoughtful comment! You're exactly right - Diversion's goal is to improve things such as what you mentioned. Moreover, we're aiming to build a flexible system that can be extended and improved further.
We'll definitely implement at least some of the things you mentioned!
Thanks!
I like GH Desktop as well, as a matter of fact our Web UI is a bit influenced by it :)
The difference is that GHD is a GUI for git. It's quite good in hiding some of the complexity, but if you get a git error (like a diverged branch) you still need to troubleshoot it.
Diversion is completely different. 1st of all it's far less complex, without local branches, staging area, etc. It also syncs your work in progress to the cloud in real time, alerts users about potential conflicts, handles large files without extra configuration, etc. Feel free to try it! (It's also free forever for small teams).