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The original is Larry Walters, of course.

[0] https://en.wikipedia.org/wiki/Larry_Walters


Indeed. I am always amazed that they don't pass out when they cross 15,000'.


Who are "they" exactly?


I assume they are "the people who makes these flights".


Well, smarty pants, who are these numerous persons who flew in their lawn chairs strapped to helium balloons to 15K feet? There must be heaps of them since they manage to keep ChuckMcM in a state of constant amazement.


If you followed the Wikipedia link there were 5 imitators listed, and the current story makes 6. These are the ones that got enough coverage to warrant an entry. I know personally an EMT who responded to a call of one person who tried this over Lake Tahoe and "crashed" into the lake, but it wasn't in the papers or in the Wikipedia article.


And only two reached 15K altitude, so your original comment rings hollow as there's basically no basis for being "always amazed" at this fact.


So do you have a problem with me or with the grammar? If its me my email is in my profile and I'm always ready to listen to feedback.

If its the grammar, my amazement comes from not one story of someone trying this stunt including extra oxygen. Many of the stories include the notion of a pellet gun to shoot individual balloons for altitude control. That sets up an additional failure mode where you pass out from lack of oxygen before you can shoot a balloon. That people fail to consider and plan for the failure modes of this stunt is always amazing to me.


The situation has changed a little bit recently with the introduction of adaptive synchronization monitor standards(GSync and Freesync). On PC this means that framerates above some minimum target can drift without experiencing tearing or missed deadlines.


Indeed, that's what I meant by "most hardware", but that hardware is definitely outside the reach of most people right now. Firstly, consoles don't support adaptive sync, and most tv's don't either, so that eliminates all PS4/XB1 (and their derivatives). Then to actually get a screen with GSync, you're talking ~350 pounds [0] for an entry level one, and realistically you're going to need a medium to high-end graphics card (looking on nvidia's website seems their support is actually far better than I expected it to be). Unfortunately, for the majority of people adaptive sync is still a few years off, and I'd be surprised if we saw it this decade.

[0]https://www.scan.co.uk/shop/computer-hardware/monitors/monit...


GSync is expensive because it needs a special chip in the screen. Freesync is cheap and has been made into a standard.


GSync is expensive because NVidia know people will pay for it.


Yes, but it still drops the frame as far as I know (works like a charm by the way, in my experience).


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