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How long did it take for you to make this? I'm working on a similar branch of idea, started 30 days ago. Any advice for me? :)


It's been a part-time project since January 2023. I left my part-time job in July and started on this full-time in August after some vacation. Here's a recent blog post about going full-time: https://blog.gametje.com/posts/2025-09-16/

Would love to connect and trade some ideas. You can find my contact details at the bottom of the blog.


Created a web game: https://www.teqgame.com

I really liked the concept of games like cards against humanity, quiplash, whose line is it anyway etc. However, there was no virtual way to play it with a group of friends. Quiplash required steam setup (which was not possible on my corporate mac). So i built this as an alternate to build upon the formula.

[still in alpha phase so lots and lots of bugs]


wondering if we can use it with playwright/puppeteer. would be a godsend for scrapers if they can identify useful data.



I interviewed a while back and wrote about it here: https://www.softwaredesign.ing/blog/ai-is-the-reason-intervi...

The kind of core conclusion is that companies need to do in person interviews now. There's no other way to prevent cheating.


I did similar kind of research for IndieHackers: https://www.softwaredesign.ing/blog/real-world-stats-for-boo...


that's cool thank you. any chance you will update the github repo [1] with the latest info? or any hint, how to run this thing myself. :)

[1] https://github.com/prakhar897/indiehacker-scraped


I can't close the jumpscare after getting it. Can you add a cross button?


+1. Sums it up pretty well.


:( bots flocking to HN @dang


Great Implementation!! Jackbox games are ever more popular with remote work. There's a huge market for games like these.

I think bundling a few of these and selling B2B to corporates as FunFriday activities would bring huge sales.


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