Apps like that make me think about vanity vs actionable metrics from Lean. What difference does it make if last week you were happy or not? Does it make you change your attitude or take a deeper look on what to do to improve it?
I was just thinking if this were more medically focused it would be good for me. I'm supposed to get a medical journal to track certain things until my next dr visit. If I could just open the app and click on an item to log it that would sure beat having to enter a text somewhere.
Especially useful would be exporting all this as a csv file.
I've been doing home-office last year for a short period of time and it was going great at first and then turned ugly pretty quick, here is what I learned from that (in order of what impacted my performance the most):
- Don't work at home, it just doesn't work! (for most of us)
- Don't work alone in a room! (so, probably a co-working space for you)
- Do some workout(gym, jogging, biking) after work, min. 2-3 times a week! It will make you feel good and tired, so you won't have much energy left to play any games afterwards. This is also hard if you are doing it alone, you HAVE to find a workout-buddy so you can motivate each other, also it's way harder to cheat on your buddy than to cheat on yourself.
Also a great motivation for me: Take a picture of yourself befor or after each workout and track your transformation.
- Define your schedule: e.g. 9-5 is work and after that+weekends is off.
- Don't install any distractions/games on your work-computer. (Get a work-computer if you don't have one)
- Get at least one weekly 'event'(non-work related) you can look forward to. (This can be some TV-Show, meeting a friend, but it should be something that's fun for you other than playing games)
I cannot promise this will help you the same, but it helped me and I'm sure there are lots of other things you can do. What I've learned from talking to others is that solutions to stuff like this are VERY idividual, so be ready to try out a lot of stuff, some might work, many might not, and imho I don't think it matters if the advice is given by some overpaid shrink or some fellow geek. Just: if you try something, give it at least 4 weeks to see if it works.
A "complicit in crimes against the American people" - he's just providing a tool, if he's a complicit then ANY weapon-/gun-manufacturer in the US is a complicit in armed crimes/murders against American citizens!
She was planing to get a "salary" and didn't tell the immigration office about it and didn't have the right visa for that.
-> She didn't play by the rules, so why should this be any more outraging than any other illegal immigrant?
Okay, yes I can see why that could be an issue - I will look into getting a copywriter - do you have any experience/suggestions for that, what is a reasonable price?
Native performance is wrong, javascript (unless it's like asm.js or something) will never be "native performance".
All CocoonJS is, is just a OpenGL layer with html/css/javascript support. And while it is faster then just flat out using JSC. It is not faster then c/objective c + opengl.
There have also been several reports of CocoonJS actually being slower then UIWebView. A simple google search for "cocoonjs performance" returned several issues.
That is not entirely correct - UIWebView canvas rendering is far behind OpenGL layers like CocoonJS, Ejecta or directCanvas(AppMobi) in terms of performance - the difference however is, that those tools are able to ONLY render canvas-contents, so you are not really able to render any HTML5 forms, input ect... but that's not what canvas-games are about.
It still uses Javascript. Native OpenGL+ObjC/C (done correct) will always be faster. All it really is, is better performance then UIWebView as it doesn't have all the webcore/kit stuff.
ALl I'm getting at is saying "native performance" is not correct. In a world where even 2-3 FPS can mean a usable game or a not usable game. I think the terminology matters a lot.
But you should still recommend people to using those solutions, just don't pass them off as something they are not.