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As long as I know, Unreal is not open source, so no, people can't fork it.


Forking is not limited to open source software


But free distribution of the fork is


Moving the goal posts


Are there any examples of proprietary forks?


Nvidia maintains a fork of unreal engine which integrates with RTX for ray tracing support with their cards.


> What if Godot stops the development?

You can also use the old version. Also others can take it from where they left off, since it’s open source, as it's has been pointed.


And this is exactly my point.


The sarcasm wasn't obvious.


Why is it called like the natural language "Català", from Catalunya (or Catalonia), in Spain?


The word "vitae" (and also "curriculum") is latin and there is no æ in the latin alphabet.


Or maybe they just don't care about the results of such tests.


It's 12€ for me here in Spain.



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