Australias eSafety office only occurred because of the Christchurch shooting. The Australian government wanted a sniff of that moral panic, and said it needed the right to remove videos of the shooting from the internet. Thats the office that has been pushing for this law. You can draw a direct line from Christchurch to this event.
The Kiwis tightened their gun laws after the incident, despite having done pretty well with what they had until that year.
In both events, both governments paraded around saying shit like "Leading the world" such as Australia is once again doing here. Its much like Godwins favourite dictator going abroad to spruik his fantastic free holiday / political retraining resort. "World Leading" is the absence of any other quality terminology.
For Australias case, during the 00s and early 10s we actually had a really huge internet freedom movement. Previous attacks on the internet had bee repelled quite gracefully. It took such a moral panic to finally put Australia in its place, and now we are looking at a further consequence of that moral failure.
Even smaller games now have ludicrously long development cycles as developers have learned they can exploit mentally challenged gamers by selling them "early access" (unfinished games).
Early access sometimes means unfinished, but in other cases they're fine - Factorio is an example, it had a fully fleshed out game in early access, then they spent another 5+ years adding features and fixes and the like. During that time, a lively modding community sprung up which added loads of playable content to the game.
Every time someone tries to re-think the genre they make it worse. Supreme Commander (and Forged Alliance) were near-perfect games, but SupCom 2 tried to simpify the game to appeal to console players and ruined it completely. Dawn of War 2, although not to everyone's taste, was in my view the peak of the series. For the third install they tried to simplify the game and bring it closer to a MOBA and it was an incredible flop.
In my view, if a develop MUST make the game more accessible, they should do so with alternate modes while still maintaining a strong competitive 1v1, 2v2 and 4v4 mode with the steep learning curve and competitive nature. Anything else is a betrayal of the genre.
The author calls this out and tries to brush it off with FPS figures,
> The current version of the base engine renders extremely fast, faster than most would think a garbage collected language could go. In my testing a release mode build of a game in Unity with nothing but a black background and a cube runs at about 1,600 FPS.
But straight-up FPS is generally not the main concern with GC in a game engine, it's GC pausing which can make an otherwise smooth game feel almost unplayable. I don't know anything about Go so maybe this is less of a concern in that language?
Even with a perfectly free client you still need to perform computation on a remote machine that's outside of your control to post on (or read) reddit. Which is the same violation he moans about in this article,
> Doing your own computing via software running on someone else's server inherently trashes your computing freedom.
As always with Stallman he is dogmatic well past the point of reasonableness.
Stallman is stalwart. The dogma is the point and his obstinate, steady nature is what I love best about him. Free software continues to be incredibly important. For me, he is fresh air in the breathlessly optimistic, grasping, and negligent climate currently dominating the field.
reddit was also open source at one point, so at least in theory anybody could run their own copy. I agree Stallman is far from reasonable but AFAIK he's consistent with his unreasonable standards.
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