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A slightly related thing I think about someone's, is if I look at the time and it's 13:05 and then I do a task and when I finish a task it's 13:10, you could say that took 5 minutes, but because we can't see the seconds each time could be up to a minute out. So a total of 2 minutes error! Quite big if you're timing something small like 5 minutes!


Definitely interested


If you put something random after the URL it seems to skip the browser checks: https://beta.maps.apple.com/bleh


True! That's quite funny and shows how utterly pointless browser restrictions are.


They seem to have fixed that now. At least on Firefox on Android


Still working for me - Firefox on Win10


Nope, still blocks my iPhone/Safari.


It appears to check viewport width alongside user agent. Shrinking my browser down in responsive mode results in the same "browser unsupported" screen.


Don't forget that CSS animations are hardware accelerated. If you're doing trig in JS for animations, you're probably also manipulating the DOM to update the UI every millisecond, which is very expensive


Most CSS animations aren't hardware accelerated. Only a few values like opacity and transform.

Updating the DOM (as in innerHTML) is always expensive because it triggers layout. This is true whether you're doing it from JS or a CSS trick like on this page.

Finally this approach is using CSS custom properties. These are slow - slower than JS for most things.

If you stop all animations on this page and profile it via Chrome you can see this in effect. The root node is animating a CSS variable. 117 elements have their style recalculated. Every frame - yet no animations are running. There's also a tiny paint triggered too, obviously there's been no changes so it is tiny in this instance, but a paint is always triggered when a CSS variable updates.

This is why animating x and y separately via CSS and a style like `translate(var(--x) var(--y))` would be worse than animating them via JS ala Framer Motion/GSAP.


We shouldn't diminish the power of transform here. It's not just one property like opacity. You can animate quite a bit on the compositor with transform


Just one nitpick: the DOM is not updated by CSS here, only the value of the CSS variable is. (It will indeed cause style recalc and paint though, and result in poor performance as we can see with the demos.)


Yeah true tho I’m referring to the counter being set via the content style, which doesn’t update the DOM as such but does/can change layout


If you’re doing animations in JS, better do it with the Web Animations API since it’s also hardware accelerated.


> (also don’t ask why justify-content became justify-items)

It didn't. `justify-content` works with grid too, and will bunch all the grid cells into the center. `justify-items` is if you want the contents of each grid cell to be centered.

Also, `place-content` or `place-items` for grid does both the horizontal & vertical at the same time.

I admit that CSS isn't always obvious how it works, but it seems like the author didn't care to check


also it's not named horizontal and vertical because it depends on the direction of the text - some text reads vertically


That’s what ChatGPT told me


I genuinely expected more of your writing and research (I’ve read your blog before) than regurgitating ChatGPT output without thorough verification and then using that as a defense when the error is brought to your attention. I expected you to understand ChatGPT cannot be blindly trusted.

This undermines trust in all technical parts of your writing.


I second this. I also have a web background, and last year I started with this video, and the Gameboy is a great place to start with this sort of thing.

Start making a game, and you'll soon realise how the CPU works, and making a simple emulator will start to seem very possible.


I started this just before midnight, and once I got to the wordle question it didn't work. Possibly because the wordle had changed since starting the password game


I did figure out how to do it at one point. I think you had to remove some default config from a JSON file to stop it connecting to their cloud. You still had to query Google directly for the STT though


I've tried putting my phone in airplane mode and the feature still works. You can easily try that yourself.


That says the analysis is done locally. It does not say nothing goes to the cloud.


I'm currently doing both of these with success:

- Limit to 1 creative thing per month (music one month, programming the next, etc.) I find it helps to get deep into 1 thing for a while rather than skimming the surface on multiple

- Waking up early, and doing the creative things first (less interruptions in the morning, you have your energy)


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