I have never tried AGS, but I cut my game making teeth on Klick and Play and RPG maker back in the day. I think I was intimidated by the amount of art and the level of story telling needed to craft an adventure game. I wish there was a mac version of this, since I refuse to go near windows at this point.
RPG Maker XP (and later VX) were such a big part of my childhood! I never finished the game I was trying to make, but it is earliest I can remember being very deep into the creative process.
I had that! I wanted to write a game like Monkey Island but couldn't work out how to do an inventory system with what was available. I found some blog on the internet where an enterprising soul with the same issue described using prime numbers and a modulo calculation to make an integer act as a bitfield. I wish I could reread that for the nostalgia, seemed like magic at the time.
I moved on to RPG Maker and that was more my speed. I was really into JRPGs at that time.
I accomplished absolutely nothing with either software. I was stuck on imagining the perfect art and perfect story. That inaction remains in me to this day.
Haha same! I had Klik and Play, and The Games Factory. I spent ages trying to implement side scrolling in KnP. The crazy complicated action grids for the TGF example games with all their hidden objects to implement game mechanics helped convince me that it was easier to just learn C++. :)
At least in writing you can use [insert double-stroke X here - which HN can’t display] to make it clear that you mean the social media service. (Unless you’re talking to mathematicians.)
We're going back to discs. Rerouting a fraction of the money we spent on streaming services buys a lot of DVDs/BluRays. Plus it stopped the brain rot dead in its tracks. The family TV was turning into a constant stream of YT shorts AI voices non-stop talk shouting over 3 vids of brainrot.
I own the tv, yet have no way of just blocking yt shorts, or even easily blocking the YT app on the tv. So YT is blocked at the router level.
Can I just say that it is fantastic that they have included so many detailed pictures of the obelisk. How many times have you visited an article about a discovery only to have no pictures in the article.
It's neither Turkish nor Thai for obvious reasons:
- Thailand is in south-east Asia
- Turks weren't around that area, not even close, until ~700 years
Considering that the majority of asia minor was Greek for millenias before, calling this site "clearly Turkish" is like calling Machu Picchu "clearly Spanish"
It is not Greek either, The area had been under control of tens of different civilizations in the last 10.000 years. Calling it Greek would be equally ridiculous.
I interpreted the comment thread as talking about the website being clearly Turkish, because that was what my first thought when I saw the Turkish text. It didn't even occur to me they could be talking about the archeological site, as you clearly interpreted it. Kind of interesting how the same sentence can mean multiple things, one being wrong and one being right.
Also kind of interesting to consider the relation between both meanings of site. It makes perfect sense, but I stopped considering that because website took on such a much larger meaning in my life than physical site.
What on earth have you been smoking friend? Only Thai people? Really? Do you even know if there was anything approximating a Thai culture, that traveled several thousand kilometers (maybe it was a boring sunday and they started sailing, or walking) to Turkey, 12,000 years ago?
I haven't opened the article yet, since I usually check the top comments to see if it's worth the click, but my first thought when clicking through to the comments was, "this damn article better have pictures for once".
My first exact same thoughts. Every time there is some interesting discovery it’s often with only a single photo or none and a huge wall of text. Pictures speak louder than words in this case.
I kept scrolling though multiple articles as they seem to have a format type for these types of articles where its numbers a small paragraph and a high quality photo. Simply love it.
I'd actually have appreciated photos of the discovery as it happened. This obelisk is mounted upright. Even a picture of it being mounted, a crane and straps included.
Is this good archaeology? I worry it might be something else.
Soon you won't be able to tell the difference between AI generated and 'real' content, since the 'real' content will be all processed by AI automatically. Quality in -> Garbage out.
Already happening. Take a photo on your phone of something at a distance at maximum zoom. The amount of digital processing going on is crazy. People didn't want blurriness so instead these highly zoomed photos now look like impressionist paintings.
Probably 20-30% of art exhibited in museums is on loan from private collections, and what isn't sometimes can be made available for study through other means. I don't see why this is a huge deal
This article is a bit sensationalized and filled with inaccuracies.
> Title: "Their Songs Were Stolen by Phantom Artists. They Couldn’t Get Them Back."
- They got them back. Pretty quickly too.
> "the name of the company that had uploaded the songs. It was Warner Music, one of the big three labels."
- Warner did not upload the music, it was the individual that downloaded the songs from the band's soundcloud.
The artists uploaded their songs to Soundcloud. Someone else then took their songs and uploaded them to a distribution aggregator (Level) with different artist name and titles. When they tried to make a CD, the CD printer checked the content and was flagged. They sent takedown notices and got the pirated versions of their songs removed after a couple weeks.
You had to pay for the monthly service, as well as PURCHASE the games. I was an early adopter and when I realized this was the business model I knew it was not going to succeed. $10/mo + $60 for a game, and as soon as I stop paying for the service I can't access my purchased game anymore.
> You had to pay for the monthly service, as well as PURCHASE the games
This was never true. You could do _either_ to access the platform.
Just like you pay extra for Netflix, high bandwidth 4K and HDR content was part of the $10/mo subscription.
If you bought a game, you owned that game, no monthly fee required to play it at FHD anytime and anywhere (with Internet, of course).
There was the additional benefit of the $10/mo subscription also giving you new games monthly, without buying them at full price (as you were saying, spending $60 per game). You would have access to these games so long as you maintained a membership.
You could have only ever paid $10/mo and had access to a wide array of games over time.
Conversely you could never pay for the subscription and just enjoy PS4-level gaming through your phone, laptop, or Chromecast for the games you bought a la carte. Pay $60 for one game, one time, and put in as many hours as you'd like, no console purchase necessary.
The failure of their marketing is pretty obvious, since as an early adopter you're still saying things like NEEDING to do both.
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