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Has the net benefit that it points out things that are actually wrong and overlooked.

AI reviews have the benefit of making me feel like an idiot in one bullet point and then a genius in the next.

But also points out tons of your deliberate design choices as bugs, and will recommend removing things it doesnt understand.

just like any junior dev

consider rewriting in rust

that's gonna be painful, as the borrow checker really trips up LLMs

Not to mention people lose accounts because someone reported them as underage, and now they don't want to fully dox themselves over this. Who can blame them considering discord's own support ticket system was hacked which included people who had to validate their age.

Seems both TV and Music are affected, I wonder if it's some storage service somewhere just totally degraded. I love CloudFlare for their total transparency reports about outages. I wish every other company would follow the same standard.

I had to try a few times to download from the app store this morning. Thought it was a dns/blocking issue on my part.

Been using Apple Music all day today, streaming. Have yet to encounter an issue.

Must be a partial outage then? I was using Music earlier today as well. On my phone I download most of my music so I might never notice an outage though.

> I don't believe they're overly concerned with "helping the kids" unfortunately

We don't need laws for most things, and yet we've built ourselves a society where everything is a law.


Interesting, I'm wondering if the GBA could handle a light version of a Minecraft style game, but the N64 looks like it could be great at it too. I need to get me a SummerCart64 one of these days and experiment with my old N64.

ClassiCube (https://github.com/ClassiCube/ClassiCube) exists, which is an open-source Minecraft Classic reimplementation with an N64 port among dozens of others. HN discussed it two years ago (https://news.ycombinator.com/item?id=37518874).

ClassiCube has a WIP GBA port, but according to commits it only hits 2 FPS as of now and is not listed in its README.

On a related tangent, there's also Fromage, a separate Minecraft Classic clone written for the PS1 (https://chenthread.asie.pl/fromage/).


Related to this is the Atari Falcon port of Minecraft using a sparse voxel octree, might work for the GBA seeing as the Quake ports are similar performance-wise:

https://www.youtube.com/watch?v=nHsgdZFk22M


Probably. There's Tomb Raider for the GBA via OpenLara: https://www.youtube.com/watch?v=_GVSLcqGP7g

this guy builds a very similar engine https://www.youtube.com/@3DSage/videos

artmoney dot r u was the way for some of us for many years. There was also WPE Pro. I remember, making a private room in Coke Studios, that was an official room, so I could skip the DJ line and earn decibels.

Wired used to be more popular here, they aren't as they used to be it feels like, but it was basically a primary source of tech news for many of us.

My Macbook Pro with an M4 Pro chip can handle a number of these models (I think it has 16GB of VRAM) with reasonable performance, my bottleneck continuously is the token caps. I assume someone with a much more powerful Mac Studio could run way more than I can, considering they get access to about 96GB of VRAM out of the system RAM iirc.

Based on your experience with Claude Code, how does Mistral Vibe compare?

I've not spent enough time with Mistral Vibe yet for a credible comparison, but given what I know about the underlying models (likely-1T-plus Opus 4.5 compared to the 123B Devstral 2) I'd be shocked if Vibe could out-perform Claude Code for the kinds of things I'm using it for.

Here's n example of the kinds of things I do with Claude Code now: https://gistpreview.github.io/?b64d5ee40439877eee7c224539452... - that one involved several from-scratch rewrites of the history of an entire Git repo just because I felt like it.


It gets pretty close for me, but I usually tell it how I want it done from the get go.

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