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this is amazing! is just 'simple' fuzzing (out)performing things like (deep)RL-agents?


It’s not quite a fair comparison, since an RL agent is trying to learn a policy that wins fair and square, while a fuzzer is able to take back moves. But if you’re working in a domain (like anything that can be simulated) where “time travel” is possible, you’d have to be crazy not to use it!


an end-to-end architecture


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