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Amazing! I recently started building something similar for the same reasons, but more out of frustration rather than out of desire. I'll have to give this one a try and see if it fills the need.


I’ve used many brands of these at various price points (and also usb-c headphones). They work fine for like a month, but the connection degrades over time (maybe it wears out or gets dirty?), and I haven’t found a way to recover stability once it starts to randomly disconnect. It’s super annoying because when it disconnects, the software doesn’t handle it well, and I usually have to unplug it, plug it back in, unpause the music, and hope it doesn’t do it again as I gingerly place it back in my pocket. Basically, I think that USB-c is just not as consistent or sturdy of a port when you’ve got the playback device moving around in your pocket.


Re the screen rubbing on the keyboard, I've really enjoyed using the Ghostblanket from UPPERCASE, which is just a small microfibery-kinda liner meant to fit on top of the keyboard when it's closed. Also good for keeping finger oils off the screen.

Dunno how that interacts with the nano texture, but I feel like it's made my MacBook screens last a decent bit longer. There's other brands that also make these kinds of cloths, but Apple lowered the clearance between the keyboard and screen after around the 2016 MacBook? So the old brand I was using stopped fitting.


Products like these make me feel like a grandma wrapping her remote in plastic.


It's interesting to learn MBs also have this. I think my Framework (13) is the first laptop where I noticed such scratches, while my cheaper HP did not have it. Or is it lesser on glossy screens?


I think it's more prevalent on thin laptops? because the screen clearance is lower, and they're laptops that tend to be in transit more; pressure pushing the two sides together in backpack or when picking it up in one hand.


I've also noticed a kind of grouping like this. I've described them as the "Builders" and the "Solvers". Where the former enjoys the construction aspect of the code more, and the latter enjoys the problem/puzzle-solving aspect of code more. I guess it's more of a scale than a binary, since everyone's got a bit of both, but I think I agree that AI is more fun for the builders.


I've seen a fistfight on the muni that started from this.


Those demo photos are fantastic


Thank you! My wife was concerned, I'm glad someone out there appreciates the humor


It's not really about the data on the vinyl, and not really about sounding closer to the original. The vinyl flavor comes from the equipment. It's an analog device interacting with the real world, so the process of getting the sound from the vinyl to the speakers introduces a different sound. And some music sounds more pleasing with that process. Could you achieve something similar by using the digital release and running it through a filter? Probably. But it definitely does impart a sound difference.

Since CDs are digital sound, there's not really the same reason reason to use CDs over a digital release.

edit: fwiw, I don't agree with the parent talking about more data, either. Since pretty much all the music these days is digital pretty much right through the entire recording process, I don't think this is all that relevant. I guess maybe sometimes they might use a different master for vinyl though? But regardless; if you're looking for "more data", you're not going to use either a CD or a vinyl.


Much of the vinyl noise and distortion is pressed into the vinyl itself. Even if you play it using an optical player it will still sound worse than a good CD.


My point was more that vinyl has a distinct sound, whereas CDs are just the digital files in a physical package. So if someone decides that distortion suits a particular album better, it's not going to "sound worse" to them.


If the artist thinks the distortion of a vinyl record player suits their music, they should add it to the recording on the CD.


And some do. But music listening is a personal experience, and sometimes the preference of the artists doesn't match that of the listener. Should an artist also prescribe the correct speakers/headphones to listen to their album?


And that would be wrong. It's the other way around. It's CDs that has a distinct sound for some reason, not vinyl having "analog warmth".


Saying that vinyl doesn't have a distinct sound is a pretty wild take. It's pretty obvious if you've ever listened to vinyl and switched to a lossless version on the same setup. But here's some reading, nonetheless:

https://now.tufts.edu/2016/07/11/does-music-sound-better-vin... https://www.soundonsound.com/sound-advice/q-why-vinyl-not-be...

IMO, use a lossless digital file if you want to a more accurate sound, and use a vinyl if you prefer the sound/mastering of that release.


CDs have no distinct sound. CD quality (assuming correct dithering) is transparent to human hearing. You could play a vinyl record into a good ADC, dither it to 16 bits, then burn it to CD-R. It will sound 100% identical to the original vinyl in a blind test. The only way to tell the difference is that the vinyl continues to degrade with each playback, while the CD-R will last decades if stored correctly (pressed CDs last even longer).


good cd matters. Loudness wars sometimes mean cds are worse because they got a worse mastering


idk about titles, but my basic thought is that when you are less experienced, you're paid to do things, and when you are more experienced, you're paid to know things.


But it also depends on the organization. If your managers love to micro-manage, you will be paid to do things, because someone else believes they know better than you.


What bugs me most is that Apple DID do this (I still hold that iPhone SE 1 is the goat) and then decided to drop it because it wasn't as profitable.


As someone who did most of Pimsleur Spanish and Mandarin (and did a single unit in various other languages), and has since continued learning these languages (I'm currently taking 4-5 hours of Spanish class a day in Spain), my two cents is that Pimsleur is fine for gaining confidence in the basic phrases of a language, but is a pretty poor tool if you want to actually learn a language. imo it focuses too much on set phrases without practicing further application.

For adults learning a language, I think you need 3 things to be most efficient. You need to learn the grammar rules/structure, you need vocabulary, and you need lots and lots of content. The specificity of Pimsleur I think is a major blocker. It lacks both vocabulary and content, and there is often a better resource for explaining grammar. I guess maybe the first unit of each Pimsleur course is pretty ok for getting used to the mouthfeel of a language, though.

For Spanish, I got far more out of languagetransfer.org, which helped me understand the concepts of the language much more, and dreaming.com, which gave me lots of content. For Chinese, I haven't found a course I like, but I still think I got more from drilling characters (I made my own app, but something like hanzihero or just an HSK/TOCFL Anki deck is probably good) and using graded readers. I think spoken-first in Chinese is a little bit of a trap, because it's easier to remember things with the written characters, when the relationships between words is a bit more clear.

edit: oh also sidenote, it's been a long time since I used it, but iirc, the Mandarin one is particularly outdated (eg talks about using a phone book) and uses a Beijing dialect, so everyone in Taipei made fun of me the first time I went there.


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