It's comedic how these far left wing publications continue to call it an "insurrection" when there were no weapons used and the only person killed was a woman that was assassinated by a trigger happy mall cop whose identity has still not been revealed.
>Qualcomm is only able to obstruct in this way because Linux doesn’t keep the kernel driver ABI stable for any fixed period of time.
The Linux kernel used by Android is based on the LTS version that now has 6 years of support [1]. So by the time an OEM releases a new device the support window will be about 4 years. Google has also been working to stabilize the Android kernel HAL so that OS updates don't require a brand new kernel [2]. Because of these developments Android devices can now offer 4 years of support [3].
>Windows Phone 10 was actually in a position to support phones for years and even got Qualcomm onboard. It’s a shame the platform was never competitive, and they’d burned all their goodwill on the 7 and 8 fiascos.
This is pure speculation and I highly doubt Qualcomm would have invested the time and money, to support a platform that had no chance of success, beyond their obligated 2 years of support at the time.
Qualcomm is allowing their GPU drivers to be updated via the Play Store. This started in 2020 so it will only apply to Qualcomm SoC's released from 2020 onwards.
I would say Unreal is the biggest game engine in terms of pervasiveness. Also, isn't C# just used as a scripting language in Unity? All of the heavy lifting is dome by the C/C++ backend.
Unreal is more common than it was 5 years ago, but it's still a very distant 2nd. Probably 9/10 games released on Steam in 2021 are Unity.
You may not realize it, since the devs are slightly less bad at hiding the fact thay they're using Unity. (How did anyone at Unity ever think that disaster of a "launcher" was a good idea?)
"Garbage collection in Unreal Engine 4 is fast and efficient, and has a number of built-in features designed to minimize overhead, such as multithreaded reachability analysis to identify orphaned Objects, and unhashing code optimized to remove Actors from containers as quickly as possible."
I always feel like there are a LOT of posers in every HN/reddit discussion of GC who have tricked out gaming rigs and are desperate to max it out in every game they play, but aren't actually game developers themselves. Whilst out in the real world there is Unreal, Unity, heck even Minecraft all making mad coin using garbage collectors at their core.
HN is mostly full of FOSS and Web development culture.
Coming from the demoscene and having had a foot on game development, I am fully aware that stuff like monetizing IP and getting a game published no matter what and how, are much more relevant in the game development communities than whatever gets discussed over here.
Just look at e.g. the general opinion about Flash around here, and how it was embraced by the game development comunities.
On Reddit there are gamedevelopment forums where you will have more luck finding more real life experience.
Then there is IGDA, Gamedev, Gamasutra, Making Games, PAX, IGF and similar forums.
Fact is, not every game engine needs to be used for a Far Cry clone, and there are many ways to make money.
>After reaching that initial 10ms goal, we re-aimed and set our target on something more ambitious. Namely that a GC pause should never be longer than 1ms. Starting with JDK 16, I’m happy to report that we’ve reached that goal too. ZGC now has O(1) pause times. In other words, they execute in constant time and do not increase with the heap, live-set, or root-set size (or anything else for that matter). Of course, we’re still at the mercy of the operating system scheduler to give GC threads CPU time. But as long as your system isn’t heavily over-provisioned, you can expect to see average GC pause times of around 0.05ms (50 µs) and max pause times of around 0.5ms (500 µs).
Very impressive and well done. Should Azul be worried?
Isn't reference counting a form of garbage collection, though? If you want performance then Objective C and Swift aren't the languages you should be using. There's a reason why Apple recommends C/C++ if you need your code to run as fast as possible and also the reason why the high majority of professional games are written in C++ with either a thin Objective C / Swift wrapper.
Also, you can compile both Java and Kotlin to native images with Graal.
I'm sure services I use run on all of the major cloud providers, but if that page was supposed to be enlightening, I only recognized one brand from the first page of customers.
I refreshed a couple times, and sure, I saw more (on average 1 or 2) that I recognized on each page. But I don't think your response is particularly persuasive. Are you suggesting that the services that I use that run on AWS are in fact, not services I actually use?
Or am I not a consumer? I'm confused.
Edit: Do you hold any Alphabet/Google stock? I've noticed your comment history trends toward dismissing criticism of Google, praising their products, and taking opportunities to speak about the flaws of their top competitors.
In the future, if you or anyone runs across an account that has been abusing HN in this way, it would be much better to email us at hn@ycombinator.com so we can look into it. I happened to randomly see your comment, but the odds of that are low.
>I'm sure services I use run on all of the major cloud providers, but if that page was supposed to be enlightening, I only recognized one brand from the first page of customers.
So the first page was supposed to be indicative of all of the popular consumer facing services they host? Here, let me help you out: Spotify, eBay, Twitter, Apple iCloud, Verizon, Vimeo, Netflix, etc
>I refreshed a couple times, and sure, I saw more (on average 1 or 2) that I recognized on each page. But I don't think your response is particularly persuasive. Are you suggesting that the services that I use that run on AWS are in fact, not services I actually use?
What popular consumer services were on AWS again?
>Edit: Do you hold any Alphabet/Google stock? I've noticed your comment history trends toward dismissing criticism of Google, praising their products, and taking opportunities to speak about the flaws of their top competitors.
Do you own Microsoft stock? Because quote a few of your posts seem to praise their products and services. Do you work for them?
We've banned this account. All it has done is aggressively post pro-Google comments and diss Google competitors.
Single-purpose accounts are not allowed here, especially not when pushing an agenda, and most of all not when pushing corporate propaganda. Of all the things that make HN users angry, that's at the top. And I agree with them.
Most of the time we tell HN users that they're not allowed to accuse each other of astroturfing. When we do find a clear-cut case of abuse that's been getting away with it for this long, I get pretty steamed.
You've also frequently broken the site guidelines by being uncivil, so much so that we've warned you at least half a dozen times. That's more than enough reason to ban you in its own right.
>How is dart superior to TS? This is so uninformed.
Speaking of uninformed...Dart is significantly faster for one. It's also not encumbered by being a superset to one of the worst scripting languages ever designed and, thus, does not have to deal with all of the baggage JavaScript brings with it.
>Dart is very poorly designed.
Amusing when you consider the clusterfuck that is JavaScript.
It's comedic how these far left wing publications continue to call it an "insurrection" when there were no weapons used and the only person killed was a woman that was assassinated by a trigger happy mall cop whose identity has still not been revealed.