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The only messages I receive without one are spam/phishing. I check because they're not recognised by notmuch, so I don't see them otherwise.

Initial feedback: they're all too slow after the initial 'welcome...generator' sentence, doesn't sound natural.

(Also struggled getting it working at all as others already noted.)


Is Andrej Karpathy the guy who 'couldn't make it through a [coding] bootcamp' in this description?

Andrej Karpathy named the pitfalls and did't make the markup file

Ugh right sorry, 'inspired'.

I would assume the former is the 'actual' goal - implement the feature, fix the bug, etc.; the next step goal is the current burrow of rabbit hole, the refactoring, dependency upgrade, patch to third-party lib, unexpected other ticket, etc. that you had to do on the way.

Hear such mixed things on that though, often it's oh academics love to hear someone wants to read their paper, just email them, they'll be only too happy to provide you with a pdf.

So I tried it once; no reply. (A month or two after it was published too, not something that might've been difficult to dig up.) Probably straight to spam.


That's a really good point, at the moment I struggle to get past wanting it to create small logical changes that I can commit individually. If I could review them better such as Flirt describes, then maybe I don't care so much, and a big 'create initial implementation' commit becomes more acceptable, for example.

I'm not sure if I don't understand your comment, or you're misunderstanding 'zero trust':

> implemented by establishing identity verification, validating device compliance prior to granting access, and ensuring least privilege access to only explicitly-authorized resources.

https://en.wikipedia.org/wiki/Zero_trust_architecture


I was thinking about zero trust in the context of simply confirming if a user is 18+, where the identity provider only returns a true or false withour exposing more info. For a dating app you'd want the identity provider to confirm a whole lot more, which might not even be present in the ID

Or further, I don't know about other distros, but Arch doesn't even package vi (in the main repos) - it's a package group (or some implementation I'm not sure off the top of my head) consisting of vim and vi-compat.

That's privacy for someone who cares deeply and will get it somehow no matter what, not default zero-effort privacy for the ignorant. (Which WhatsApp does pretty well for example.)

> default zero-effort privacy for the ignorant. (Which WhatsApp does pretty well for example.)

Can you elaborate on what default zero-effort privacy for the ignorant WhatsApp offers, that Signal does not?


I don't know, I'm not familiar with Signal. But features such as described above with worse privacy than the basic chatting functionality detract from it, it's not just that it would be a bonus if it were better, because that's exactly how effort comes in, having to know about it, and the typical layman user just blindly uses it.

Take Telegram for example, where only explicitly 'secret' chats are e2ee, you have to go out of your way, it's not the easy path.


I'm sure it was officially re-released for modern (of the day) PCs before this? I think I've still got it on discs somewhere, a set of the first trilogy, Vice City, and maybe San Andreas.

Your memory is correct! They released GTA1 (all expansions) and GTA2 as free “Rockstar Classics” in 2003 and 2004 respectively: https://web.archive.org/web/20130116055920/https://www.rocks...

One can get those versions here: https://archive.org/details/rockstar-classics_202107

They're great on XP-era machines! I have both installed on my HITACHI FLORA 270HX


Those were GTA3 versions. The linked version is for the original GTA with the classical top view perspective.

You're referring to VC & SA I think? Right before them in my list was 'the original trilogy'. I definitely had and played it, it's the only way I know that the first was top-down like that, was quite a surprise.

For the benefit of anyone else trying to read along, it ?seems? there are 2 separate re-releases being referred to.

The first was the Rockstar Classics, which were slightly more modern repackagings of GTA and GTA 2 in the early 2000s https://www.ebay.com/itm/168127378760 which came out around the time gp also got their discs for San Andreas and Vice City

The second was The Trilogy, a much more current and deeper remaster of GTA III as well as those latter two OG games gp had (Vice City and San Andreas) which is actively distributed https://store.steampowered.com/sub/817628/

Speaking of all of these re-releases, I'm surprised Rockstar hasn't re-released GTA 4 recently. There are community made ways to make it run miraculously better on modern PCs as noted in https://www.pcgamingwiki.com/wiki/Grand_Theft_Auto_IV but I'm sure many would pay for something prepackaged (and maybe one or two other improvements). I guess they are too busy printing money with GTA V and hoping the next one will be the same :).


> hasn't re-released GTA 4 recently

I did start trying to replay GTA4 recently, and although I loved playing it the first time, this time I couldn't stop noticing that each mission's Niko/NPC dialog feels very forcefully-timed to match almost to the second how long it takes to drive to the first objective. I found it really immersion-breaking.

PCGW sez “Sorry! This site is experiencing technical difficulties” but IMO if one wants to reinstall, use FusionFix and Radio Restoration mods and no need for anything else. No packaged GTA4 re-release from Rockstar would be good enough to re-license all the removed songs anyway if the GTA Trilogy Definitive Edition is any indication: https://gamefaqs.gamespot.com/boards/333629-grand-theft-auto...

If they really wanted to get my money they would re-release Midnight Club Los Angeles on PC instead :)


I remember those Trilogy remasters being really disliked because they were (are?) based on a botched version of the game.

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