I've recently spent a few hundred hours playing Arc Raiders on Starlink from a small island in the Pacific. ~80ms ping to Australian servers is pretty mindblowing. Jitter and packet loss also tend to be insignificant in the absence of obstructions.
My home server back in New Zealand is behind CGNAT and I had issues with high birate (>25Mbps) HTTPS streaming over Tailscale. I suspect MTU size causing packet fragmentation combined with DERP relay fallback under CGNAT was the culprit, but that's outside my expertise to diagnose fully.
Reverse proxying to a VPS in Sydney with Pangolin achieved much better performance, almost 100Mbps over WebDAV. Somewhere inbetween I tried SMB over Cloudflare WARP (~70Mbps), but allowing Cloudflare to terminate TLS seemed incongruent with self-hosting everything else.
I did this recently with my unsorted bookmarks! It was the first time I used parallel API calls. Ten gpt-4-nano threads classifying batches of ten bookmarks ripped through 10,000 bookmarks in a few minutes.
Very neat, this kind of classification & sentiment analysis with flavour text is a use case where LLMs really shine.
For whatever reason, I'm getting an error in the Server Components render when trying my username. My first thought was that it might be due to having no submissions, just comments — but other users with no submissions appear to work just fine.
Anybody wanting more should check out “The Flute and Flute Playing” (1871) by Theobald Boehm - an autodidact polymath who employed his talents in metalworking and physics to iteratively perfect the metal cylinder bored flute.
It contains detailed explanations of his development process, including a complete schema for determining optimal tonehole positions - developed after he first created a flute in which he could move them!
It helped me to more deeply appreciate the engineering marvel that is the modern western concert ‘Boehm’ flute. It’s an exceptionally pure instrument.
I'll always have a soft spot for this earlier implementation which at lower resolutions has a kind of cyberpunk netrunner aesthetic, and at higher resolutions an almost ethereal ghostlike quality: https://haxiomic.github.io/projects/webgl-fluid-and-particle...
hey there's even a comment from 2020 where the creator of that project talks about this project, neat! I always wondered if they were connected in some way or independent applications of the same underlying premise: https://news.ycombinator.com/item?id=24065857
I love playing with it at UltraHigh quality and 1 solver iterations. It reminds me of gradually incorporating one ingredient into another when cooking: like incorporating flour into eggs when making pasta.
Half an arcminute is 1/120th of a degree and is roughly the diameter of Jupiter in the night sky. There are about half a billion patches of night sky that are half an arcminute on each side.
It’s also about the size of a softball from a kilometer away.
My home server back in New Zealand is behind CGNAT and I had issues with high birate (>25Mbps) HTTPS streaming over Tailscale. I suspect MTU size causing packet fragmentation combined with DERP relay fallback under CGNAT was the culprit, but that's outside my expertise to diagnose fully.
Reverse proxying to a VPS in Sydney with Pangolin achieved much better performance, almost 100Mbps over WebDAV. Somewhere inbetween I tried SMB over Cloudflare WARP (~70Mbps), but allowing Cloudflare to terminate TLS seemed incongruent with self-hosting everything else.