I've been dying for a cyber punk or Sci fi loot based ARPG. All the ones that exist are some flavor of fantasy with the exception of Borderlands and Destiny, but those are FPSs and I prefer the Diablo/Path of Exile approach.
I keep thinking about a mech based ARPG where you can attach different components to your mech that grant different passive/active abilities. Maybe different mech styles that have different passive abilities, but, in the spirit of Path of Exile, the components you equip are not limited by class.
I'm just tired of all ARPGs doing Gothic fantasy horror type stuff when there's so many unexplored options that could revitalize the genre. Give me lightsabers instead of swords, guns instead of bows, and drones instead of totems. Let me fight in cities and spaceships instead of villages and castles. There's just so much you can do with Sci fi.
Agreed. Django's documentation is pretty light on the order in which certain functions will be executed and diving into the code is the only way I've been able to understand what happens when handling forms and views.
I keep thinking about a mech based ARPG where you can attach different components to your mech that grant different passive/active abilities. Maybe different mech styles that have different passive abilities, but, in the spirit of Path of Exile, the components you equip are not limited by class.
I'm just tired of all ARPGs doing Gothic fantasy horror type stuff when there's so many unexplored options that could revitalize the genre. Give me lightsabers instead of swords, guns instead of bows, and drones instead of totems. Let me fight in cities and spaceships instead of villages and castles. There's just so much you can do with Sci fi.