Yes, they are outside of your control but you just don’t realize it yet. The “financial success” aspect can become a thing of the past pretty quickly if a dot-com crash were to happen again or if the next recession were to bring the FANGs back into “normal companies” territory when it comes to their total valuation, and I assume the “social validation” aspect will become a thing of the past for most computer programmers pretty soon, especially if AI will end up consuming even more existing jobs among other the general populace.
I think you probably have a lower bar for social/financial success than what OP is talking about. You are neither famous nor rich, and people want to be famous and/or rich.
Mad props to you if you are 100% satisfied with you social status & financial success, though. I wish that I were. :)
When Medical got regulated in the U.S. the prices skyrocketed, and customer care stagnated. The regulators were incentivized to create a monopoly by the entrenched medical professionals.
Now people are asking for more regulations. Is that the solution?
The sweat shop workers, the company, the customers.
Sweat shop workers are losing their ability to do mindless labor, next up, they will be using their brains to make low skill decisions where automation cannot. Think Amazon Turk.
Customers get lower cost, likely higher quality products.
Company gets more reliable workforce.
>It's all fun and games until you have to take into consideration the soci-economical aspect of automation.
This has already happened in history. You COULD make it illegal, but then your countries technology will be out performed by another country.
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Its easy to disagree, its harder to come up with your own solutions.
Only if there is a taxation function that takes money from the top and distributes it, which gets derided as full on communism on HN. One of the big issues with automation is it tends to concentrate wealth with a few big players
Ooh cool! That sounds fascinating. It would be valuable to know the context for which the simulation would be displayed (ie. where, for how long, does it have user interaction etc.) to make suggestions, but hey if you're just looking for a good recommendation for a JS rendering/scene-graph/animation framework then I couldn't recommend Three.js more.
I personally love it for the reason that it doesn't automagically do everything for you, and in that way if you've got any sort of experience with computer graphics and game engines then it's got a really gentle and intuitive learning curve. This said, if you're looking to get up-and-running with something really quickly or rapid prototype then you might want to look at something like https://pixijs.io.
I also wonder, if you're looking to do physical or live performance work then maybe it would be worth looking into something battle-tested and robust like Touch Designer? Not free like JS of course, but could be much more suited to a high-stakes live performance scenario as it sounds like he's putting together.
>FBI found someone inside they could negotiate with(IE- better patents or the threat of denied patents)
>FBI found someone they could bribe
>FBI hacked and broke into the iphone
3/3 of those Apple wants to keep quiet.