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1.A series of tricks and techniques I learned doing tiny GLSL demos (pkh.me)
3 points by ux 3 days ago | past | discuss
2.Text rendering and effects using GPU-computed distances (pkh.me)
19 points by ux 39 days ago | past
3.Fast calculation of the distance to cubic Bezier curves on the GPU (pkh.me)
157 points by ux 54 days ago | past | 33 comments
4.Code golfing a tiny demo using maths and a pinch of insanity (pkh.me)
107 points by ux 73 days ago | past | 22 comments
5.Perfecting anti-aliasing on signed distance functions (pkh.me)
5 points by ux 4 months ago | past
6.The current technology is not ready for proper blending (pkh.me)
5 points by ux 4 months ago | past
7.Sharing everything I could understand about gradient noise (pkh.me)
137 points by ux 6 months ago | past | 8 comments
8.Fixing the iterative damping interpolation in video games (pkh.me)
127 points by ux on May 18, 2024 | past | 53 comments
9.Nope Forge Release 2024.0 (nopeforge.org)
2 points by ux on Feb 2, 2024 | past
10.Nope Foundry Release 2023.4 (nope-foundry.org)
2 points by ux on Sept 28, 2023 | past
11.Show HN: Nope Foundry, a FOSS framework for motion design, 2D compos and VFX (nope-foundry.org)
5 points by ux on Sept 1, 2023 | past | 2 comments
12.Hacking window titles to help OBS (pkh.me)
3 points by ux on June 6, 2023 | past
13.Improving color quantization heuristics (pkh.me)
18 points by ux on Dec 31, 2022 | past | 2 comments
14.Porting OkLab colorspace to integer arithmetic (pkh.me)
1 point by ux on Dec 11, 2022 | past
15.GCC undefined behaviors are getting wild (pkh.me)
9 points by ux on Nov 27, 2022 | past | 3 comments
16.Figuring out round, floor and ceil with integer division (pkh.me)
74 points by ux on Nov 25, 2022 | past | 27 comments
17.Investigating why Steam started picking a random font (pkh.me)
4 points by ux on Nov 18, 2022 | past
18.Exploring intricate execution mysteries by reversing a crackme (pkh.me)
1 point by ux on Oct 27, 2022 | past
19.Deconstructing Bézier Curves (pkh.me)
105 points by ux on Aug 16, 2022 | past | 35 comments
20.Invert a function using Newton iterations (pkh.me)
1 point by ux on Aug 11, 2022 | past
21.From Roots to Polynomials (pkh.me)
1 point by ux on Aug 7, 2022 | past
22.Saving a restic backup the hard way (pkh.me)
7 points by ux on Sept 6, 2021 | past | 2 comments
23.The most useful math formulas (pkh.me)
6 points by ux on June 9, 2021 | past
24.OpenRA Release 20210321 (and new website) (openra.net)
106 points by ux on March 21, 2021 | past | 10 comments
25.Building a Competitive Ladder for OpenRA (pkh.me)
2 points by ux on Dec 25, 2020 | past
26.Finding Specific Multimedia Samples (pkh.me)
1 point by ux on Aug 13, 2020 | past
27.Story of Debugging a Crash in MPD (pkh.me)
2 points by ux on Aug 12, 2020 | past
28.Make the Game Easy (vjeux.com)
1 point by ux on April 29, 2020 | past
29.OpenRA Release 20191117 (openra.net)
1 point by ux on Nov 19, 2019 | past
30.OpenRA Patch Spotlight: Release 20191117 (youtube.com)
1 point by ux on Nov 19, 2019 | past

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