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31.Welcome the Nvidia Llama Nemotron Nano VLM to Hugging Face Hub (huggingface.co)
2 points by ibobev 6 days ago | past | discuss
32.DeepMath: A lightweight math reasoning Agent with smolagents (huggingface.co)
4 points by ibobev 6 days ago | past | discuss
33.Advent of Code in Dialog (entropicthoughts.com)
3 points by ibobev 6 days ago | past | discuss
34.Multibase CLI (chriswarbo.net)
1 point by ibobev 6 days ago | past | discuss
35.Going Loopy (xania.org)
1 point by ibobev 6 days ago | past | discuss
36.Predicate Decomposition (buttondown.com/jaffray)
1 point by ibobev 6 days ago | past | discuss
37.ZX Spectrum Next on the Internet: Xberry Pi ESP01 and Pi Zero Upgrades (retrogamecoders.com)
63 points by ibobev 6 days ago | past | discuss
38.New GPU Profiler and RHI Submission Pipeline [video] (youtube.com)
1 point by ibobev 7 days ago | past | discuss
39.A series of tricks and techniques I learned doing tiny GLSL demos (pkh.me)
204 points by ibobev 7 days ago | past | 26 comments
40.LibGPUCounters Machine Readable Specification (github.com/arm-software)
2 points by ibobev 7 days ago | past | discuss
41.AMD GPU Debugger (thegeeko.me)
279 points by ibobev 7 days ago | past | 51 comments
42.Minimalist ray-tracing leveraging only acceleration structures (anki3d.org)
1 point by ibobev 7 days ago | past | discuss
43.VK_EXT_present_timing: The Journey to Frame Pacing in Vulkan (khronos.org)
2 points by ibobev 7 days ago | past | discuss
44.Focus on Your Algorithm–Nvidia CUDA Tile Handles the Hardware (nvidia.com)
1 point by ibobev 7 days ago | past | discuss
45.Why Text in Vampire Survivors Used to Look Like This (jslegenddev.substack.com)
2 points by ibobev 7 days ago | past | discuss
46.Tap Detection on Arbitrary Shapes with Compose (romainguy.dev)
1 point by ibobev 7 days ago | past | discuss
47.Multiplying our way out of division (xania.org)
3 points by ibobev 8 days ago | past | 1 comment
48.Patching Pulse Oximeter Firmware (stefan-gloor.ch)
7 points by ibobev 8 days ago | past | discuss
49.Mechanical Habits (matklad.github.io)
2 points by ibobev 8 days ago | past | discuss
50.Sega Master System: Using All the Colors (bumbershootsoft.wordpress.com)
3 points by ibobev 8 days ago | past | discuss
51.C64 Maze Chomp.BAS (basic-code.bearblog.dev)
36 points by ibobev 8 days ago | past | 4 comments
52.Law of Reflection (4rknova.com)
2 points by ibobev 9 days ago | past | discuss
53.Swift-HuggingFace: The Complete Swift Client for Hugging Face (huggingface.co)
1 point by ibobev 9 days ago | past | discuss
54.What Is a Pedersen Commitment? (johndcook.com)
3 points by ibobev 9 days ago | past | discuss
55.Particle Dynamics // Physics for Game Dev #1 [video] (youtube.com)
1 point by ibobev 10 days ago | past | discuss
56.How can I read the standard output of an already-running process? (devblogs.microsoft.com/oldnewthing)
59 points by ibobev 10 days ago | past | 33 comments
57.The Polyglot Neuroscientist Resolving How the Brain Parses Language (quantamagazine.org)
5 points by ibobev 10 days ago | past | discuss
58.We see something that works, and then we understand it (lemire.me)
2 points by ibobev 10 days ago | past | 2 comments
59.Structured Iteration (thecppway.com)
1 point by ibobev 10 days ago | past | discuss
60.Struggling Towards an Algebraic Theory of Music (reasonablypolymorphic.com)
2 points by ibobev 10 days ago | past | discuss

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